AI Insights · Timothy · March 2024
Top 5 Cartoon Fantasy Games on Android in Netherlands Q1 2024
In Q1 2024, the top 5 cartoon fantasy games on Android in the Netherlands showed varying trends in downloads, revenue, and active users. Key insights from Sensor Tower data reveal noteworthy performance metrics.
In the first quarter of 2024, the top 5 cartoon fantasy games on the Android platform in the Netherlands exhibited diverse trends in weekly downloads, revenue, and active users. Let's take a closer look at each game's performance based on Sensor Tower data.
Candy Crush Saga, published by King, experienced steady growth in weekly revenue, starting at approximately $53K in early January and peaking at around $72.7K by the end of March. Weekly downloads fluctuated, reaching a high of 3.8K in early January and stabilizing around 3.4K towards the end of the quarter. Active users saw a slight decline, starting at 67K and decreasing to approximately 58K by the end of March.
Plants vs. Zombies™ 3 from Electronic Arts showed modest revenue, peaking at $308 in late January and gradually declining to around $92 by the end of March. The game’s weekly downloads saw a peak of 6.3K in mid-February but dropped to about 1.4K by the end of the quarter. Active users increased from 4.4K in mid-January to a peak of 12.4K in late February before settling at approximately 7.3K by the end of March.
Avatar World ®, published by Pazu Games, experienced a notable peak in revenue of $1.2K during the third week of January, with a gradual decline to $820 by the end of March. Weekly downloads were highest at around 3.4K in early January and saw a downward trend, stabilizing at approximately 2.3K towards the end of the quarter. Active users remained relatively stable, fluctuating around 15K to 16K throughout the quarter.
My Talking Tom 2 by Outfit7 Limited had a consistent weekly revenue, peaking at $54 in mid-February. The game’s weekly downloads started at 3.4K in early January but declined to around 1.9K by the end of March. Active users showed minor fluctuations, peaking at around 28.4K in mid-February and ending the quarter at approximately 25.2K.
My Talking Tom Friends, also from Outfit7 Limited, saw its highest weekly revenue of $228 in late February, with fluctuations thereafter. The game’s weekly downloads peaked at 2.8K in late January and stabilized around 2.2K by the end of March. Active users remained steady, hovering around 46K to 49K throughout the quarter.
These insights are based on Sensor Tower data, providing a comprehensive look at the performance of the top cartoon fantasy games on Android in the Netherlands for Q1 2024. For more detailed insights, visit Sensor Tower.